Monterrey Mexico Temple update

I was really hoping I would finish Monterrey Mexico Temple today. I really underestimated the amount of work I have to do. The ribs are needing work all the way up the spire. The spire windows are almost done, and the grounds need some touch up. Maybe next time around this one will be finished.

Today I fixed everything I could, and every time I turned around, I had fixed something, but accidentally deleted something else. I solved this by slowly breaking the model into separate components as I worked. There are now more pieces, but  I am less likely to continue having problems with destroying things as I go. I also learned that if I change the sky each time It makes it look like I got more done!

Monterrey Mexico Temple

Monday at Monterrey Mexico

There is a quirk in Blender, and I have not completely identified the cause yet, that had infected my Monterrey Mexico Temple model. Sometimes blender gets confused when you go to cut new faces into a shape and it inverts edges. Basically, the top right corner on one face of a box connects to the bottom left corner of the opposite face, and the top left connects to the bottom right, forcing the edges to cross in the middle. It looks like this:

And renders like this if you’re lucky:

While this is completely fine for a computer, the results look nothing like anything you would actually see on a Temple.

The horizontal ribs on the outside of this temple all did that. Multiple times. Imagine the ribs around the temple twisting like that box above, over and over. As a result of this problem I spent most of my day completely re-doing trim courses because while there is an easy fix for this, it really is faster to just redo it. And I still am not finished.

All though, I had started in on the windows prior to finding this problem. Consequently, the windows are well under way to completion. They have a very interesting pattern built onto them with thin strips of metal:

Of course, looking at this I can see I have much to fix still.

Wednesday at Monterrey Mexico

I have begun the adjustments. As the Monterrey Mexico has a near sister temple in the Accra Ghana Temple, you might remember that last time I took the Accra Temple and put it as a place holder. Today I swapped the textures from Accra stone to the Monterrey stone, upgraded the terrain texture, and began the tweaking for the temple. Most of the big details are now roughed in.

Last months render:

Today’s render: